Google analytics is a most famous and most used analytics tool for websites on the internet. This analytics tool is natively implemented in GameArter gameplayer and SDK.
- Free to use within generous limits
- complex and accurate visit tracking
- intelligence helping to reveal changes / trends
This article is written with regards to use it for tracking games running in a browser (WebGL, HTML5)
Get tracking id for placing to GameArter gameplayer
- Sign in to Your Google analytics account
- Go to Admin section
- Select an account and select / create required property
- Tracking id is available in Tracking info/Tracking code. Tracking id has form UA-XXXXXXXX-X
- Did not find it? Check Google guide.
- Copy this tracking id and insert it to GameArter project, tab Basic settings.
After few minutes, you should see first data in the analytics.
Guide & explanations
1. GamePlayer Analytics
Google analytics tracks wilde spectrum of website events fully automatically. Final processed results are available in a Google analytics page devided into logic sections. The great thing is the option to look at the data in a global space as well as very closely on the level of one user. Filtration options help much as well. If you would like to dive into all possibilities, you can learn about all the functions and options in free course provided by Google itself - Google analytics academy. On this webpage, we will show you only basic pages for quick orientation.
1.1 Sections explanation:
2. Basic in-game analytics
GameArter SDK supports event tracking option. Via this feature you can send any information you want to analytics in a form of an event. For bigger simplicity, GameArter SDk allows to activate also automatical tracking and sending of basic events as e.g. scene changes to analytics completely automatically. See more in the implementation documentation of selected SDK.
List of attributes you can send to analytics:
Watching the events
Is not Google analytics sufficient for your needs? Check example of other analytics tools you can use.
Is anything unclear in the article or does something miss there? Let us know.