error reports: @adm_vladimir on Slack
bug-fix Fixed potential error in required network in Basic SDK mode.
bug-fix Fixed error during building for Android platform with enabled IL2CPP
bug-fix Fixed error in Basic SDK mode using external network.
Improvement: Added function for getting SDK state (Garter.I.IsInitialized())
Improvement: Added protection from posting data before SDK initialization.
Improvement: Switch from obsolete Unity's WWW to UnityWebRequest.
new feature Calling ads with callback.
new feature Getting ad configuration.
bug-fix Fixed Inspector UI for GameArter_Initialize prefab in Unity 2018.3.X
new feature added Install games as App suport
bug-fix Fixed serverUrl issue. (Error during game-config export).
Improvement: Simplification of implementation process.
new feature Extended options of storage management
Improvement: Delegates functions instead of separated classes.
new feature Assets management in experimental version (Contact support for using it).
bug-fix On 10.10.2018 was fix in Garter.I.GetData() (removed dependency at another function).
bug-fix On 10.10.2018 was added support of decimal type for webgl build. If you downloaded this SDk version before 10.10, please, update Garter.cs script to achieve functionality in a browser.
new feature Connection of events with a shop via new type of events with undefined trend.
bug-fix Treated limit values in hack detection mechanism.
new feature Full SDK support. Ready for production. (In Alpha version).
Improvement of Examples in GameArter_SDK_Examples folder.
Improvement of GarterLiteCallbacks + reengineering of GarterLite.cs to make the mechanism more simple to understand.
new feature Added support of in-game purchases directly in the Unity editor.
new feature Added platforms option. Currently - only WebGl available.
new Fully automatized. Fully managable via GameArter.
new feature Game versions. - this feature will make testing and game updates simplier. (Update of HGarter_init.cs will probably clear filled data of GameArter_Initialize prefab. Please, backup it first.)
GameId renamed to projectId.
bug-fix Fixed security issue.
bug-fix Fixed data management issue.